Character: Джеффри Саммерс (Jeffrey Summers). Page 3



What just does not happen when you lose control over yourself under the influence of alcohol, emotions or various drugs.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408119   Added Viker 07-12-2020 / 12:59
A person, no matter what profession he chooses, changes his occupation. A cold professionalism emerges, surrounded by invisible armor that can be felt.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408117   Added Viker 07-12-2020 / 12:59
Some people want fantastic things, completely misrepresenting the work of a police officer. This profession presupposes, first of all, methodology, perseverance and attention to detail.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408116   Added Viker 07-12-2020 / 12:59
I thought the past was in the past, but sometimes ... like a phoenix, it comes back ...
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408113   Added Viker 07-12-2020 / 12:58
Sometimes I don't have the strength. I feel like I can't save anyone. I'm watching, but I can't do anything.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408111   Added Viker 07-12-2020 / 12:58
Many police officers say that they will certainly find the criminal, that the perpetrators will be punished. But I, a person who deals with different situations, know that not all cases are solved. The so-called "capercaillies" have a place to be, so it is conscientious for me to assure that the law will overtake the criminal. I'm ashamed, as unpleasant as it would be to admit, to openly lie in this way. People with whom misfortune happened, and in other circumstances about the police and do not remember (and thank God!), somewhat like children who believe and wait for a wizard. You become Santa Claus for them and must fulfill a wish, since you promised to punish the culprit. That's just the lists of desired gifts and anti-gifts mixed and it is not known what you "give". So familiarization with the fulfilled desire is similar to Russian roulette - shoot or not. Sometimes, when this ill-fated cotton is heard, people who realize that they have been deceived cannot stand it. You look them in the eye and see something inside them, in the pool of their dilated pupils, breaking. And this is part of the fault of those who promised, but could not keep their word. You can kill with false hope. But even without hope, people can die. Where is the middle ground that will keep both in balance? And is there one at all? Or is talking about it another desire to hide behind words, refusing to admit that there is no middle ground and no matter what you did or did not do - it does not affect anything?
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408109   Added Viker 07-12-2020 / 12:58
Cops as harbingers of trouble. If they knock on your door, then you already have problems. Or only they will.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408107   Added Viker 07-12-2020 / 12:57
I just can't understand why many people praise the woman they call Bitch. Has everyone forgot what this word means? After all, even the term "vultures" has a direct indication of the meaning of the expression. Bitch means dead flesh. So why are so many proud when they are covertly called dead?
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408104   Added Viker 07-12-2020 / 12:57
We are always drawn to where we are comfortable.
№ 408101   Added Viker 07-12-2020 / 12:56
Doubt is a constant companion of a police officer.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408092   Added Viker 07-12-2020 / 12:55
Every criminal has his own face, we are not looking for someone alone, so this cannot be called shadow boxing. Our work has a certain looped set of actions, but in the same way, many of our other everyday things have this character. Life itself is a repetition of any actions, events, situations. For example, we must eat in order to live. Or breathe. You can't just eat, breathe and not do it again, while remaining safely alive.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408089   Added Viker 07-12-2020 / 12:55
Madness is like a cracked lens that completely distorts a person's reality.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408083   Added MegaMozg 07-12-2020 / 12:54
People tend to don't often encounter cops. Many in their lifetime only once met a law enforcement officer. Therefore, it is very important that all police officers look appropriate. Every person involved in the police is the face of the organization. By the policeman with whom a person will deal, he will judge everyone.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408077   Added Viker 07-12-2020 / 12:53
Close your eyes tightly and imagine that you already have what you really want now. Imagine it in your hand, in front of you, next to you. If possible, taste and smell. You must imagine your desire in such a way that your heart will begin to tremble with joy. Now open your eyes. If after that you still feel the need for this, then this is already a cherished desire, and if you have already reluctantly, then it was a momentary whim.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408058   Added MegaMozg 03-12-2020 / 13:03
If you can't find the words, hug.
Quote Explanation: Character from the text role-playing game "Barefoot on Baker Street"
№ 408053   Added MegaMozg 03-12-2020 / 12:48