Author of quotes: Angelica Mashkovskaya. Page 4



Sometimes intrigue is a colorfully disguised ignorance. Nothing in a bright package. When you do not guess what events to create next, you are faced with the problem of the uncertainty of the future. You feel completely confused, but you continue to make a good mine with a bad game, hoping that in the course of detached and spontaneous situations, a terrific idea will come up that you can give out as originally planned.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 409128   Added MegaMozg 12-12-2020 / 18:57
If we know something important and global about a person, it automatically turns into a weapon. We often use it in our hearts, because we know how to hurt the opponent as much as possible. It is a genuine black gift of humanity. All our sins, secrets, misdeeds - all these are weapons against ourselves and the one who owns them owns us. Isn't that what happens all the time? Does it not boil down to the fact that we unwittingly hand each other a means of fighting against ourselves? It is not surprising that the closest can kill at once, because being with someone in close proximity, we unwittingly commit some offense against them, lie to them or inadvertently offend, thereby each time we give another arrow against ourselves.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 409124   Added MegaMozg 12-12-2020 / 18:45
We are behind our actions, not mom and dad. We. Genes determine our eye color, hair color, physique, but we are responsible for the formation of character. Of course, at first it is controlled from the outside, but with age, this responsibility is transferred to us. Do not believe when they say that you cannot change your character - it is very much subject to adjustment. Only this is a very difficult and painstaking work, it is like breaking poorly spliced bones, installing them correctly, and then suffering for a long time in a cast, but in the end you get a perfect gait. The new generation is not intended to repeat the actions of our ancestors, we must be better than them, because before our eyes there is an example of how not to act. However, we are still stepping on the same robbers, but this does not mean at all that there is no need to try to avoid them.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 409122   Added MegaMozg 12-12-2020 / 18:39
Is this how we are gradually created by the indifference of others?
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 409118   Added MegaMozg 12-12-2020 / 18:27
I brought my fingertips almost to my eyes, studying with interest the interweaving of lines that can tell a lot about my master. We all have this encrypted message, and each has its own part, who knows, perhaps, if we find the key, we will find a multi-volume revelation about the human race.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 409116   Added MegaMozg 12-12-2020 / 18:21
Whatever secrets we harbor, no matter what goals we are guided by, but all this turns us into filled balloons, forcing us to be in ourselves and does not allow anyone to get close. All our secrets serve as a barrier, do only one thing - prevent us from gaining freedom, impose their own rules of the game.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 409111   Added MegaMozg 12-12-2020 / 18:06
Helping others to look at what is happening from a special angle, in parallel and gain experience.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 409110   Added MegaMozg 12-12-2020 / 18:03
As soon as one realizes that he has done bad deeds, due to which a painful feeling of guilt arises, there is a feeling that he has lost himself. And then he is ready to accept the punishment, if only to find himself again as a person.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 409102   Added MegaMozg 12-12-2020 / 17:39
In each of us, two entities of one whole are fighting all our lives, doomed to wage this bloody war every day. For them, the end is the same - the death of both together with the person, because without one the other is impossible. As a triangle, it will not be itself without its three corners.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 408684   Added MegaMozg 08-12-2020 / 05:24
So this is why many victims do not resist and how sheep go to the slaughter: they will use up all their strength, will and cannot do anything else, they only pray that the torment will not last too long.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 408683   Added MegaMozg 08-12-2020 / 05:21
Happy moments rest on the most insignificant, sometimes absurd and ridiculous coincidences of circumstances.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 408682   Added MegaMozg 08-12-2020 / 05:18
Men hate women's tantrums, and detectives on them and at all, probably, anaphylactic shock happens.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 408681   Added MegaMozg 08-12-2020 / 05:15
- How can I trust a girl who doesn't even know who she is by orientation?
Quote Explanation: Characters from the text-based role-playing game Barefoot on Baker Street
№ 408677   Added MegaMozg 08-12-2020 / 05:03
- You're a genius.
- What kind of nonsense are you carrying?
- Have you ever wondered why you are still alive?
- Coincidence. I'm just lucky for now.
- Nonsense. You are a genius, and like all exceptional people you know how to make the right decisions in the wrong circumstances, and you do not always know exactly what and how you are doing, because you act at the level of instinct.
Quote Explanation: Characters from the text-based role-playing game Barefoot on Baker Street
№ 408658   Added MegaMozg 08-12-2020 / 04:06
One thing I'm sure for sure: we can only be hurt where our skin is thin and our nerves are exposed. If the phrases hit the target, we instinctively want to defend ourselves - we snap back.
Quote Explanation: Character from the text-based role-playing game "Barefoot on Baker Street"
№ 408656   Added MegaMozg 08-12-2020 / 04:00